Michael Chen

Inputs in Unity allows the user to control the game using devices like the mouse + keyboard, controllers, touch, or gestures. In pc games, users often bind their movement inputs to “w”, “a”, “s”, and “d” while console gamers have their mapped to the left joystick.

Compatible input devices in Unity

  • Keyboard and mouse
  • Joysticks

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Hello Slices

Redux Toolkit is like that one new chef that is always smiling and gives you extra heaping scoops of beef while the old Redux is like that mean and grumpy lady that scoops the food and shakes the serving spoon so some food falls back into the tray.

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In most modern video games, collisions happen all the time. A game object colliding with another game object can give points, lose lives, win the round, etc.

In Phaser 3, there are a few physics engine to choose from but they all handle collisions between game objects. The example below…

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